Monday, December 6, 2010

Monster Scorekeeper

This version of the Monster Scorekeeper (hippoTell-based) has been replaced by a complete product.

See Monster Scorekeeper.



The (DS) Monster Scorekeeper shows the top 5 scores during a fishing contest and works with either the 7Seas Fishing Contest Board or a compatible board such as the (DS) Blackboard.

The script for the scorekeeper is FREE and can be obtained at Diamond Synthesis Pots & Buckets (http://slurl.com/secondlife/Blung/234/31/21). However, you also need a hippoTELL v2.6 Noticeboard, which may be purchased at the Hippo Technologies Store (http://slurl.com/secondlife/Hippo%20Technologies/114/151/44) or at Diamond Synthesis Pots & Buckets (http://slurl.com/secondlife/Blung/234/31/21).

You create the Monster Scorekeeper by copying the (DS) Monster Scorekeeper script into a HippoTELL v2.6 board.

The Monster Scorekeeper is similar to the satellite board provided by 7Seas, however, it keeps track of ties and works with the (DS) Blackboard.

MENU

After assembly, get the Monster Scorekeeper menu by clicking the board. TWO menus will pop up. Click "Ignore" on the hippoTELL menu and use the scorekeeper menu, identified by "USE THIS MENU TO CONTROL SCOREKEEPER".

You can turn the Monster Scorekeeper text on and off using "Display On/Off" on the menu. This does not effect the operation of the scorekeeper.

At contest end, the final scores persist. The Monster Scorekeeper resets automatically when the next contest starts. Optionally, you can reset the scorekeeper by clicking "Reset" on the menu.

You can lock the Monster Scorekeeper to a particular contest board. Note that this is not necessary if you are only using one contest board at a time. To lock the Monster Scorekeeper, click "Lock" on the menu. To lock to a Blackboard, click "Give Key" on the Blackboard menu. To lock to a 7Seas Fishing Contest Board, use "Plug-ins/Broadcast" on the 7Seas menu.

ASSEMBLY

Rez and edit a hippoTELL v2.6 board.

Copy the script (DS) Monster Scorekeeper from your inventory to the Content tab of the hippoTELL v2.6 board.

Rename the hippoTELL v2.6 board to "(DS) Monster Scorekeeper". Pick up the scorekeeper so you have one in you inventory.

After rezzing a scorekeeper, hippoTELL information may be displayed. Touch the board and click "Reset" on the scorekeeper menu to get the scorekeeper display.

Wednesday, December 1, 2010

Blackboard Update

Update 102.3 for the (DS) Blackboard is recommended for everyone, but particularly those who want to use the Second Life "display name" feature.

To get the update, go to an inworld Bit Bucket location, wear your Blackboard, then accept a new (DS) Blackboard Package. First, you may need to rez the Blackboard/Eraser coalesced object, then pick up the Blackboard so you can later wear it.

An inworld Bit Bucket is located at Diamond Synthesis Pots & Buckets

http://slurl.com/secondlife/Blung/229/30/21

This update adds the following:

1. "Display Names" are used if available. This feature can be turned off by editing the "config" notecard. When turned off, legacy names are used. Display names are particularly useful for users having the "modern" login names that were introduced in November 2010.

2. Edits to the "config" notecard during a contest are now processed immediately. However, changing the "display name" setting during a contest has no effect upon fishers that have already caught a fish.

3. The limit on the maximum number of fishers is raised from 70 to 90.

4. Each page of floating text scores now has a unique color.

5. The menu now shows the current settings.

Wednesday, November 17, 2010

Puck Pole


The Puck Pole game is now available at the Triple J Ice Fishing area (http://slurl.com/secondlife/Blung/209/60/2001).

To play, touch the "Rez and Ride" signs to get a Bumper Puck or Tiny Bumper Puck. Turn off any AOs and sit in the puck. Use the arrow keys to move and Shift-Left/Shift-Right to spin quickly.

When the contest starts, hit the pole in the center of the rink as many times as you can. Each hit scores a point and the most points wins, YaY.

Sometimes, prizes are awarded.

Saturday, November 13, 2010

Level Up Mug



The (DS) Level Up Mug is coffee mug and 7Seas scorekeeper. You can get it by leveling up (reaching the next 7Seas fishing level) at the Triple J Ice Fishing area (http://slurl.com/secondlife/Blung/209/60/2001) and Triple J @ Diamond Cove (http://slurl.com/secondlife/Blung/249/33/22).

HOF levelers get a mug with an extra "Hall of Fame" texture, YaY.

Touch the mug to get the menu, which allows you to control the scorekeeper, choose coffee or chocolate, change colors, and turn steam on and off.

The Level Up Mug is a Triple J Fishing prize given out by the (DS) Level Up Server, an automated level up prize giver.

Sunday, November 7, 2010

Blackboard Update

Update 102.2 for the (DS) Blackboard is recommended for everyone, but particularly those who run very long contests where many fishers may participate.

To get the update, go to an inworld Bit Bucket location, wear your Blackboard, then accept a new (DS) Blackboard Package. First, you may need to rez the Blackboard/Eraser coalesced object, then pick up the Blackboard so you can later wear it.

An inworld Bit Bucket is located at Diamond Synthesis Pots & Buckets

http://slurl.com/secondlife/Blung/229/30/21

This update adds the following:

1. Limit on number of fishers.

The number of fishers in a contest is limited to 70. When the limit is reached, the Blackboard displays "No New Fishers" over the scores.

This limit prevents the board from crashing during contests of long duration, when fishers come and go.

2. Limit on title.

The number of characters in the title is limited to 25. You can change the title displayed over the scores by editing the "config" notecard on the Content tab of the Blackboard.

3. Default announce volume is 20m.

In "config", when "shout" is "off", Blackboard chat messages are broadcast within a 20m radius. When "on", Blackboard chat messages are broadcast within a 100m radius. The default is "off".

4. The "time left" display shows days, hours, and minutes in a compact format.

For example, 7d, 6d 23h 59m, 1h, 59m, and 1m.

5. Eraser Scorekeeper prim count reduced from 4 to 2.

Saturday, November 6, 2010

Starter Bell Update

An update for the (DS) Starter Bell adds new features. To get the update (103.2), go to an inworld Bit Bucket location, wear your Starter Bell, then accept a new (DS) Starter Bell Package.

An inworld Bit Bucket Giver is located at Diamond Synthesis Pots & Buckets

http://slurl.com/secondlife/Blung/229/30/21

New Features in 103.2

1. Contest starts on "top" of the minute.

The Starter Bell always starts a contest at the "top" of the minute.

For example, if you set the start time tor 10:30 am, then the contest starts at 10:30 am exactly.

If you set a pre-start period, the period is rounded-down so that the contest starts at the "top" of a minute.

For example, if you set the pre-start period to 5 minutes and click "Auto Start" at 11:55:45 am, then the contest starts exactly at 12 noon, that is, after 4 minutes and 15 seconds.

2. Announce volume control

During the countdown, the Starter Bell makes announcements in local chat. You can control the volume from the menu by clicking the "Vol 20m" or "Vol 100m" buttons to select 20 meters or 100 meters. The default is 20 meters.

New Features in 103.1

1.Ability to schedule a contest to start at a specific time.

Saturday, October 23, 2010

Starter Bell Update

An update for the (DS) Starter Bell adds a new feature. To get the update (103.1), go to an inworld Bit Bucket location, wear your Starter Bell, then accept a new (DS) Starter Bell Package.

An inworld Bit Bucket Giver is located at Diamond Synthesis Pots & Buckets

http://slurl.com/secondlife/Blung/229/30/21

This update adds the ability to schedule a contest to start at a specific time.